Destroy All Humans! Wiki

Cryptosporidium-138 with the Zap-O-Matic

The Zap-O-Matic is a Furon weapon. It is Crypto's most basic weapon in the games.


The Zap-O-Matic has always been Crypto's starting weapon, usually followed by the Anal Probe.

Appearance & Effects

The Zap-O-Matic, being a starting weapon, is weaker than most of the other guns. It's a silver gun with two metal forks and an electrical coil in between them.

It fires a continuous white or blue jolt of electricity that slowly zaps the enemy's life away. It's drawback is its limited battery which only allows for a brief firing period. Upgrading it usually increases its battery life, damage, and the number of targets it can hit at once. It is effective on humans but does little to armored vehicles like tanks.

Zap-O-Matic (Destroy All Humans!)

The first appearance of the Zap-O-Matic was in Destroy All Humans!, It had the ability to Zap-Release, which meant that when the lightning connected with a target for a few seconds, releasing the trigger, or when the gun ran out of charge, did extra damage. There were also less upgrades, making it the strongest model of the Zap-O-Matic when not upgraded, as well as model with the highest lightning chaining when fully upgraded.

  • Upgrade 1: Chain lightning to 1 additional target
  • Upgrade 2: Chain lightning to 2 additional targets
  • Upgrade 3: Chain lightning to 4 additional targets

Zap-O-Matic (Destroy All Humans! 2)

The Zap-O-Matic appeared again in Destroy All Humans! 2, when upgraded, it could hit 3 additional targets. It is notable for being effective against Blisk Warriors without requiring a special upgrade, although you can get an upgrade to increase its effectiveness. Like most other Weapons in the second game, it also had the ability to upgrade the damage against the Blisk, with the acquirement of a certain Datacore.

  • Iridium Arc Splitter: Chain lightning to additional targets
    • Electrovolt Crab Cracker: Increased electricity damage vs Blisk
  • Boost Capacitor: Increase the ZapoCell Battery charge
    • Fluxeon Capacitor: Maximum ZapoCell Battery charge
  • Gortan Shock Multiplier: Increase electricity damage
    • Electron Volt Magnifier: Maximum electricity damage

Zap-O-Matic (Destroy All Humans! Big willy Unleashed)

Present once again in 1974, this Zap-O-Matic was featured In Destroy All Humans! Big Willy Unleashed. It was known for the different noises that it made when it fired than the previous 2 versions. This version's lightning had much farther range, but only when it was chained to a second or third target, possibly from some sort of bug like the rest of Big Willy Unleashed.

  • Iridium Arc Multiplexer: Chain lightning to more targets
    • Iridium Arc Maxiplexer: Maximize chain lightning targets
  • Gortan Shock Enhancer: Increase electrical damage
    • Shock Burst Overdriver: Maximize electrical damage

Zap-O-Matic (Destroy All Humans! Path of the Furon)

This Zap-O-Matic had the most upgrades of any other version, with 3 upgrades each for the 3 categories stated in overview. This model could be fired when using PK, like other weapons present in Destroy All Humans! Path of the Furon. It made more more science fiction-esque noises when it fired instead of the First two models' more realistic electrical noises.

  • Life Form Shock Multiplier 1: Increase Zap Damage
    • Life Form Shock Multiplier 2: Further increase Zap Damage
      • Life Form Shock Multiplier 3: Increase Zap Damage to maximum
  • Iridium Arc Splitter 1: Chain lightning to 1 additional target
    • Iridium Arc Splitter 2: Chain lightning to 2 additional targets
      • Iridium Arc Splitter 3: Chain lightning to 3 additional targets
  • Fluxeon Capacitor 1: Increase ZapoCell Battery charge
    • Fluxeon Capacitor 2: Further increase ZapoCell Battery charge
      • Fluxeon Capacitor 3: Increase ZapoCell Battery charge to maximum

Zap-O-Matic (Destroy All Humans! Remake)

The remade version of the original Destroy All Humans! Zap-O-Matic, featuring additional upgrades and functionality.

  • Iridium Arc Splitter: The electric arc chains to a few additional targets. The first targets in the chain take the most damage.
  • Iridium Arc Spreader: The electric arc chains to several additional targets. The first targets in the chain take the most damage.
  • Compound-R-Izer: The electric arc's damage increases when chaining instead of dropping off.
  • Fluxocell Capacitor: Increases the ZapoCel battery charge capacity.
  • Fluxocell Accumulator: Greatly increases the ZapoCel battery charge capacity.
  • Gortan Shock Multiplier: Increases damage in relation to the current battery charge. The higher the charge, the higher the boost.


This legacy weapon has seen action since the days of the Furon-Martian wars and is still in service today. Powered by the Zap-O-Cell, it recharges whenever it's not being fired.

"Jest point an' shoot! Let the 'Matic take care o' the rest." - Gastro-999



  • The Zap-O-Matic was always obtained in the first mission of every game.
  • The Zap-O-Matic is the weapon that Crypto wields in cutscenes throughout the games, though in Destroy All Humans!, it is replaced by the Disintegrator Ray.
  • The Zap-O-Matic was given a new look in Path of the Furon, which was considerably larger than the first one.
    • Furon Enforcers carried it as a common weapon, which made the Zap-O-Matic the likely equivalent to tasers among Furons.